Update - Alpha 6.0.4
Posted by Ponzel on 2026-10-09
It’s time for another HavenCraft Update!
Let us know if there are any issues and happy playing!
Changes
- Quality of Life
- Improved stockpile filter menu: “Any” and “None” filters are now available and shown with icon and label.
- Added a setting to turn off camera shake
- Added setting to hide the join code so streamers don’t get griefed.
- The radial menu is a bit less sensitive.
- Supply stand explanation improved a bit.
- Balance
- Towns need a bit less goods around 10 population.
- Tavern upgrades need a bit fewer windows, less storage, and paintings.
- Multiplayer
- Fixed an issue where the game would error if a friend destroyed a lighthouse, furnace, or incinerator while you were looking at its UI panel.
- Fixed an error that happened if a friend modified a plot while you were dragging work orders in the villager details panel.
- Fixed host errors after losing the relay connection.
- Fixed a client error when opening a lighthouse before it fully synced.
- Fixed a client error when painting plots directly after erasing.
- Fixed a client error when another player changes a plot’s type.
- Bugfixes
- Fixed a rare issue where villagers could teleport to the roof after waking up under a low ceiling (link).
- Small correction where the plot panel for homes showed incorrect points.
- Fixed super rare seeds where world generation failed.
- Fixed an issue where lighthouses would not burn after loading a save.
- Fixed a rare day/night change error.
Big thanks to everyone that reported bugs and gave feedback!